January 25, 2008: Dungeon Fantasy 2: Dungeons Now Available
What, you're still reading?
I know I'm biased, but the Dungeon Fantasy series is one of the neatest things we've released for GURPS in a while. Don't get me wrong; I need GURPS High-Tech and GURPS Martial Arts and GURPS Space as much as the next guy, but Dungeon Fantasy takes the Fourth Edition rules and pushes them. It's as if Sean said, "So, think you're universal, huh? Well, let's find out . . ."
The quality of the results speaks as much to the flexibility of the core system as it does the writing style of the author, and I'm happy as heck that you -- our audience -- have recognized the sheer coolness of dungeon crawls.
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