November 23, 2020: Hexagram #6 Kickstarter Entering Stretch Run
We've got a little over a week left in our latest project for The Fantasy Trip – Hexagram #6. The new issue of Hexagram features 13 new articles, from guides to fencing to guides for Infinite Arenas. One of the best parts about Hexagram is the fact that it's coming from a variety of authors, who are big fans of the game, so you're getting insight from fellow players -- usually with a very unique take on running campaigns. Hexagram is a bit like a batch of misfit toys for TFT players: a collection of unique and varied tools for GMs and players that just don't fit in a full supplement. Each issue contains treasures for the discerning gamer.
But Hexagram didn't come to this party alone -- it brought friends. Some big friends, actually . . . two hardback supplements full of new material, as well as a brand-new playmat. Packed with five new adventures, Adventures 2 is a 64-page hardcover ready to expand your campaign with some pregenerated assistance. And yes, it includess counters for each adventure, and some new megahexes! If you're looking for creatures to stock those quests, Old School Monsters is another 64-page hardcover absolutely crammed with beasts and baddies, adapted from classic RPG games with thanks to the Open Gaming License. It also includes two sheets of counters to represent them in-game. And what's a counter without a map to place it on? The Ultrahex Playmat is a quick and attractive way to set up a random encounter. It's fully described in one of the Hexagram #6 articles - and it's also posted as an update to the campaign, so you can see what you are getting.
All that, and we've still got more stretch goals to unlock. Now's a good time to jump in – you don't miss out and you'll help unlock some new items for your own pledge. It's a win-win!
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