Welcome to the Generic Universal RolePlaying System!
With GURPS, you can be anyone you want – an elf hero fighting for the forces of good, a shadowy femme fatale on a deep-cover mission, a futuristic swashbuckler carving up foes with a force sword in his hand and a beautiful woman by his side . . . or literally anything else! Thanks to its flexibility, quality writing, and ease of use, GURPS has been the premiere universal roleplaying game for over three decades!
More than 1,500,000 copies are in print – not counting foreign editions. GURPS Lite, a 32-page distillation of the basic GURPS rules, is available for free download. We also have dozens of GURPS adventures and e-books available on Warehouse 23.
Whatever your favorite roleplaying genre might be, GURPS can handle it. More about GURPS . . .
Here are the last 15 GURPS supplements (including reprints and new editions) we have released, either in print or electronically. Click on a cover to go to that product's page.
January 30, 2020: J-J-January
That's the sound of teeth chattering – your faithful agent here lives in the Great White North, where January is among the coldest of months. No matter! There's always gaming to keep us warm. (And as promised a few weeks back, this is the second installment in the same month; the previous one covered December, but was a week late due to holidays.)
January brought with it a single new GURPS-related product:
GURPS Vehicles: Transports of Fantasy (January 23, 2020; PDF)
There's a tendency to assume that fantasy games don't need vehicles. And in some play styles, that's true – transportation is a question of "How do we get to the dungeon?", typically answered by either "on horseback" or "on foot." Yet fantasy also encompasses nautical adventures involving pirates and sea monsters, missions to escort merchant wagons and royal coaches, and wars where siege engines have to be rolled to the enemy's gates. Then there are the truly fantastic rides, such as flying ships and anachronistic dwarven steam-engines. But even adventurers who just raid dungeons might want a cart to haul treasure back to town. Transports of Fantasy is where to find all of this and much more.
Now for the part most of you come here for: a glimpse behind the curtain! I'll preface this with my customary caution that while I can deliver the informed guesses of an insider, I cannot offer guarantees regarding publication dates or even the general order of things on the schedule. I've had two colds and a power outage this month, and I'm just one link in the chain; stuff like that can introduce surprise delays.
In addition, one manuscript is past the first-draft stage but on hold, and a further three – including a couple by David Pulver – are being written. For week-to-week progress reports, keep an eye on the GURPS thread in my blog, updated Fridays before noon Central time.
Join Us! Join Us!
We have many projects queued for editorial review and editing. So it goes . . . we're a small number of people wearing a large number of hats. When this happens, responses to proposals and query letters tend to be slow to come. Thus, now would be a good time to read our Submission Guidelines, the GURPS formatting guide, and the GURPS WYSIWYG template, and then peruse the Warehouse 23 Digital Wish List (updated August 2, 2019) and Warehouse 23 Wish List for GURPS (updated August 2, 2019) to learn what we'll be looking for in upcoming months. As our resources are limited, we're going to be strict about insisting that you stick to those lists – thanks for understanding!Share This Post!