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What's Hot

Follow the links to pages with detailed information about each game.


Our hottest game for the last decade has been Munchkin. Go down in the dungeon. Kill everything you see. Take all the treasure. Backstab your friends and steal their stuff. First one to Level 10 wins!

Whatever your favorite style of game is – science fiction, zombies (with you as the zombies!), Lovecraftian horror, or end-of-the-world adventure – there's probably a Munchkin set to support it! Check the Munchkin Games page to stay up to date on all our Munchkin releases!

Zombie Dice Eat brains. Don't get shotgunned.

You are a zombie. You want braaains. More brains than any of your zombie buddies.

Zombie Dice is fast and easy for any zombie fan (or the whole zombie family). The 13 custom dice are your victims. Push your luck to eat their brains, but stop rolling before the shotgun blasts end your turn!

Two or more can play. Each game takes 10 to 20 minutes, and can be taught in a single round.

The first expansion, Zombie Dice 2 – Double Feature, introduces three character dice: the Hunk, the Hottie, and Santa Claus! More brains, double shotguns, an energy drink, and – what??? You ate Santa's brains???

The second expansion, Zombie Dice 3 – School Bus, stars the big yellow "school bus" die, which adds even more brains – and shotguns! – into the mix.

Zombie Dice won the Origins Award for Best Family, Party or Children's Game of 2010.

Illuminati Second Edition Illuminati was one of our first hot games, and it continues to be a best-seller! First released in 1982, this classic game was upgraded to the full-color deluxe version you see today. There have been four supplements – Y2K, Brainwash, Bavarian Fire Drill, and most recently, Mutual Assured Distraction – and one spin-off – Illuminati: Crime Lords.


From the sanity-stealing Cthulhu Dice to the shape-shifting Gelatinous blobs, we have dice games sure to please every palate.

Texas Roll 'Em – Fast-moving and fun! Take your poker game anywhere with these easy to read red, white, and blue 16mm dice!

Le Boomb! – A tiny game with a loud name! The die fits inside the screw-together "boomb," and that's all you need to play. It's going to explode sooner or later . . . better hope it's not in front of you when it goes off!

Find all these – and more – here!

The Fantasy Trip Old-school roleplaying at its dungeon-crawling finest. The Fantasy Trip is easy to learn and fast to play – but it's been out of print for almost 40 years. Now it's back!

Deadly Doodles In this quick-playing doodle game, 1-4 players simultaneously draw paths through a dangerous dungeon. Draw cards, draw a path through your dungeon, and rack up points! Collect loot and fight monsters . . . or run away screaming! Can you defeat the dragon for the big score?

Ogre Sixth Edition

Play a calculating cybertank methodically annihilating everything within its path in pursuit of its goal, or try to stop it as the valiant group of defenders with Ogre Sixth Edition! This classic game of futuristic warfare includes 3-D constructible models for the Ogres and Command Post with oversized, full-color counters for regular units. To protect your constructed models, this edition comes with a garage-style box inlay. Will the Command Post prevail this time, or will the Ogre destroy it yet again?

Dice Bags

Our Dice Bags are stunning bags to use with any game that calls for holding lots of d6!

Carry your dice into the dungeon in style with these large, illustrated dice bags. With space for dozens of dice of all different shapes and sizes, these bags are the perfect companions the next time you leave home to join your friends for a night of gaming. Each bag includes one custom six-sided die to get your dice collection off to a strong start . . . or to add to any already-incredible collection.

GURPS: Generic Universal RolePlaying System GURPS has been the leading "universal" game system for almost three decades, and is now well into its fourth edition. You can roleplay in any background using just the GURPS Basic Set . . . but we've released in excess of 250 other GURPS Third Edition supplements, most still useful with GURPS Fourth Edition, and there are over 150 GURPS Fourth Edition titles available, with more appearing every month, thanks to both print releases and PDFs sold by our online store, Warehouse 23.

GURPS continues to cover the broadest range of topics for roleplaying, anywhere! Some supplements – like GURPS Dungeon Fantasy, GURPS Horror, and GURPS Supers – tackle genres. Others present historical material: GURPS Aztecs, GURPS Greece, GURPS SEALs in Vietnam, and many more. And still others offer settings, from our own GURPS Banestorm and GURPS Infinite Worlds to licensed properties such as the Discworld and Vorkosigan roleplaying games. To support all this, we offer rules expansions like GURPS Martial Arts and GURPS Powers, and equipment and vehicle catalogs such as GURPS High-Tech, GURPS Spaceships, and GURPS Ultra-Tech.

And because GURPS is one consistent rules set, from one professional publisher, all of these supplements work well together, whatever combination you pick. Buy GURPS books to play . . . or as sourcebooks for other systems . . . or just to read and enjoy.

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