GURPS – Generic Universal RolePlaying System GURPS – Generic Universal RolePlaying System

GURPS High-Tech – Cover

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Excerpts

GURPS High-Tech

Available as an e-book on e23!

Written by Hans-Christian Vortisch, S.A. Fisher and Michael Hurst
Edited by Sean Punch
Additional material by David L. Pulver, Sean Punch, Gene Seabolt, and William H. Stoddard

GURPS Line Editor: Sean Punch

258 pages. PDF. * Price $27.99 * Stock number 31-0106
Always AvailableClick here to buy!

256 pages. Hardcover. * Suggested Retail Price $37.95
Stock number 01-0106 * ISBN 978-1-55634-770-2
Out Of PrintClick here for dealer info

All the Gear Is Here!

In 256 meticulously researched pages, GURPS High-Tech gives descriptions and stats for hundreds of kinds of historical weapons and personal armor, vehicles from the stagecoach to modern helicopters, and much more.

GURPS High-Tech also has the gear and gadgets characters need. Communication, from early telegraphs to modern computers; tools of the trade for detectives, spies, and thieves; camping equipment, rations, and first-aid kits; business cards, watches, and fashionable duds – this book has it all, for encounters from the wilderness to high society and everything in between.

GURPS High-Tech is the complete resource for equipment from the 18th century through the modern age, and will be appreciated by Game Masters no matter what system they use!

GURPS High-Tech replaces GURPS High-Tech for Third Edition, GURPS Modern Firepower, and portions of GURPS Covert Ops.

Related Products

  • GURPS High-Tech: Weapon Tables – 18 pages of just weapon tables, available in a single convenient PDF.
  • GURPS High-Tech: Pulp Guns – Descriptions, anecdotes, and stats for just about every gun made famous – or notorious – by the cops, gangsters, and mecenaries of the 20s and 30s, both in the real world and in the larger-than-life world of the pulps.
  • GURPS Low-Tech – A universal resource for any campaign set before the age of gunpowder and the printing press.
  • GURPS Ultra-Tech – The sourcebook for science-fiction technology, from the near future to the farthest reaches of the imagination.
  • GURPS Tactical Shooting – Features more rules and information on realistic guns and shooting.
  • GURPS Gun Fu – Lets you slide across a marble floor with two guns a-blazing, with rules and information on cinematic gunplay.
  • GURPS Underground Adventures – Contains a trove of additional subterranean gear and insight.
  • Pyramid #3/65: Alternate GURPS III – Includes an article that features an optional overhauling of the Guns skill.
  • e23 offers worldbooks, supplements, and adventures, in digital form, for GURPS – as well as many of our other game lines. Surf our site for the files you want . . . and get them instantly with a credit card or PayPal!

Bibliography

  • The complete bibliography is online, with links to every referenced book, movie, etc., that's available through Amazon. (Yes, if you buy from one of these links, Amazon pays a percentage to SJ Games!)
  • For more bibliographies of GURPS books, check out our GURPS Bibliographies page.

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